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Jan Enri Arquero
Jan Enri Arquero
Technical Artist | Gameplay Programmer
Belfair, United States

Summary

Game Developer - Gameplay Programmer and Technical Artist

Skills

Concept Art3D Animation3D ModelingGame DesignGame DevelopmentProgrammingSound Design

Software proficiency

Unity
Unity
Unreal Engine
Unreal Engine
Blender
Blender
Maya
Maya
Mudbox
Mudbox
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Premiere
Premiere
After Effects
After Effects
Adobe Lightroom
Adobe Lightroom
Houdini
Houdini
Spine 2D
Spine 2D

Productions

    • Video Game
      Project Omega
    • Year
      2018
    • Role
      Lead Programmer, Sound Designer & Graphic Design
    • Company
      The Prodigal Developers
    • Video Game
      The Last Two
    • Year
      2017
    • Role
      Lead Programmer, Sound Designer & Graphic Design
    • Company
      The Prodigal Developers
    • Video Game
      Shape Shifter
    • Year
      2017
    • Role
      Lead Programmer, Sound Designer & Graphic Design
    • Company
      The Prodigal Developers
    • Video Game
      Display Destroyer
    • Year
      2017
    • Role
      Lead Programmer, Sound Designer & Graphic Design
    • Company
      The Prodigal Developers
    • Video Game
      Orb Defender
    • Year
      2016
    • Role
      Lead Programmer, Sound Designer & Graphic Design
    • Company
      The Prodigal Developers

Experience

  • Frontend Developer at Play'n GO
    Vaxjo, SE
    October 2022 - Present

    • Team member role that requires general supervision

    • Conducts requirement analysis in order to ensure the final product meets expectations.

    • Conducts functional and technical software analysis and design

    • Develops software following the necessary policies and processes.

    • Advocates and abides by Agile principles

    • Contributes to the continuous improvement of the quality in the product.

    • Documents development work and provides daily reporting and communication of work done.

    • Contributes to the squad, chapter and guild(s) by sharing knowledge and experience.

    • Conducts problem analysis and drafts proposal for solution.

    • Helps troubleshoot issues.

    • Collaborates with squad and other chapters’ members, represent his/her own particular area.

    • Conducts review of technical analysis.

    • Contributes to the software architecture.

    • Coaches and mentors other developers

  • Director of I.T., Media and Advertising at Trust and Believe In Me Foundation Inc.
    Olongapo City, Philippines
    June 2018 - Present

  • CEO | Lead Programmer | Graphic Designer at The Prodigal Developers
    Olongapo City, Philippines
    June 2016 - Present